About the Game
Rubble Muddle is a small puzzle game built around matching items on a grid,
with a
mining theme. It started as a personal side project and has gone through a few versions over the
years — originally on Xbox 360 and iOS, and now rebuilt as a browser game using modern tools.
People have asked if it's a bit like Bejeweled or Tetris, or if the mining theme came from Minecraft. The idea actually came from a really simple grid-based Mac game I found way back in 2009, possibly called Planets, though I’ve never been able to find it again. The way the blocks fall was inspired by Boulder Dash on the Commodore 64, which I played a lot as a kid!
People have asked if it's a bit like Bejeweled or Tetris, or if the mining theme came from Minecraft. The idea actually came from a really simple grid-based Mac game I found way back in 2009, possibly called Planets, though I’ve never been able to find it again. The way the blocks fall was inspired by Boulder Dash on the Commodore 64, which I played a lot as a kid!
The Techie bit
- Editor: Visual Studio
- Language: Odin
- Game Library: Raylib
- Runtime: WASM
- Graphics Editor: Pixelmator Pro
- Web: HTML + JavaScript Inspired By an Odin Raylib Web Template
- Server: Go
- Containerization: Docker
- Hosting: Google Cloud Run
— John Steele